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An uneasy peace between the dwarves of Mithral Hall and the orcs of the newly
established Kingdom of Many-Arrows can't last long. The orc tribes united under
Obould begin to fight each other, and Bruenor is determined to finish the war
that nearly killed him and almost destroyed everything he's worked to build. But
it will take more than swords and axes to bring a lasting peace to the Spine of
the World. Powerful individuals on both sides may have to change the way they
see each other. They may have to start to talk. But it won't be easy.

Luskan in flames!
The Arcane Brotherhood, a cabal of powerful wizards with a dangerous secret
agenda, have infiltrated the Hosttower of the Arcane, seizing control of the
port city of Luskan. No one has been able to stand against them, and their
iron hand is beginning to squeeze the life blood from the city. Captain
Deudermont doesn't like what he sees, and is determined to save Luskan from
the Arcane Brotherhood -- and itself. But he may be not be able to do both.

(No info yet.)
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