
Jeff Grubb builds worlds for a living. A civil engineer by training and a
designer of games by profession, writing is his avocation and (not-so) secret
joy. He was one of the "First Four" - the initial co-creators of
Dragonlance under Tracy Hickman, and was the co-founder, with
Ed Greenwood, of the Forgotten Realms setting. In
addition, he has been the founding father of such diverse game worlds as the
original Marvel Super Heroes game, Spelljammer and Al-Qadim. From this base, he
has branched out into comics, computer games, and, of course, novels.
Jeff Grubb has written the bulk of his novels to date in the Forgotten Realms
setting with his wife, Kate Novak. Their books
include the Finder's Stone Trilogy (Azure Bonds, The Wyvern's Spur,
and Song of the Saurials) as well as the novels Masquerades,
Finder's Bane, and Tymora's Luck. On his own he has written more
comical Dragonlance short stories than one can shake a gnome at and produced his
first solo book, Lord Toede, which is one of the funniest novels in the
Dragonlance series (an honor akin of being a light, bouncy Wagnerian opera). He
also worked with Forgotten Realms grand-master Ed Greenwood
to set down the history of an entire fantasy nation in the Mitchneresque book,
Cormyr: A Novel.
Most recently, Jeff has become the historian of Dominaria, the world of the
Magic: The Gathering game. Beginning with the acclaimed The Brothers' War,
Jeff has set out to record the origins of the world of Dominaria. His most
recent book, The Gathering Dark, the first book in the Ice Age Cycle,
is set in the Dark Ages. The brothers Urza and Mishra ruined the ecology of the
world with their battles, culminating in a great ice age. Jeff is currently
working on the second tale in the cycle, The Eternal Ice, and will
finish his histories with a story of the world in the Age of Storms, when the
world was flooded by melting glaciers.

Homepage: alliterates.com









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